The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.
The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.
The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.
A full set of character cards to replace any damaged cards you might have and/or just give your game more diversity of characters.
A full set of mission cards to replace any damaged cards you might have.
A set of mission tracking tokens (16 tokens) to indicate which mission your character was on, and the results of that mission.
If you have an earlier edition of The Resistance (with the Plot Cards) and backed the Hostile Intent & Hidden Agenda kickstarter - then this expansion and this project has no new game play content! This is by design as they didn't want those that have backed the project in the past to have to get a lot of things that they already have in order to get a new game play element.
Released: 28 September 2016